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Secret Files 2: Puritas Cordis Torrent Download [FULL]





















































About This Game The sequel to the award winning adventure hit Secret Files Tunguska. Famine in Africa, floods in Southeast Asia, economic crisis in Europe, and civil wars in South America, the world is on the brink of disaster. Nina Kalenkow is trying to escape all of this as well as her failed relationship with Max Gruber on a nostalgic cruise to Portugal.Nina becomes a witness to murder in the Hamburg docks and is soon thrust into the spotlight of events that encompass not only continents but also centuries."Facial animation" for visualizing emotions and speechInnovative puzzle design that always remains logical and fairDetailed and impressive pre-rendered backgroundsReal-time light and shadow effects of 3D characters and environments 7aa9394dea Title: Secret Files 2: Puritas CordisGenre: AdventureDeveloper:Animation ArtsPublisher:Deep SilverRelease Date: 29 Oct, 2009 Secret Files 2: Puritas Cordis Torrent Download [FULL] secret files 2 puritas cordis system requirements. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español. secret files 2 puritas cordis pc español descargar. secret files 2 puritas cordis poradnik. soluce secret files 2 puritas cordis. soluce secret files 2 puritas cordis. secret files 2 puritas cordis pc español. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis poradnik. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis pc español descargar I kinda liked it :o)I'm a sucker for mystery, conspiracy and\/or secret society stories, and that is what you get here. The story isn't fully fleshed or in any way intricate, but rather a bit shallow and simplified. One can't help to think that they could've done a lot more to get a more fully story told, but I still found it entertaining enough.It's an old game now, and it shows through looking at the characters, several backdrops and the cutscenes. Several are a bit blurry and low on detail. However, some backdrops looks a bit sharper. Anyway, it probably looked damn good when it came out, and it doesn't look half bad today. That is acceptable.The voice acting is overall ok, but it lacks a bit emotion and suspence. There are several tongue-in-cheek comments from the main characters that sometime works and sometimes don't. It is hard to tell at times if the game takes itself seriously or not.Figuring out the puzzles in this game was entertaining enough, with proper clues given and mostly quite logical solutions. Sometimes, though, they felt a bit cheap and out of context. The locations you go to are also mostly interesting.The game as a whole seems based on a good foundation, but a bit rushed and inconsistent. The coincidences within the story is a bit too much to swallow. I'm sure it is probably based on time and budget like most others. Either way it is still entertaining enough to enjoy if you are into these sorts of things.I also played the first in the series and enjoyed that one as well. There are a few references to the previous game but you certainly don't need to play that one to enjoy this. It is a whole seperate storyline.I can absolutely recommend this game for fans of point'n'click adventure games and for people who like a bit of mystery. If you're not into these types of games to begin with, it is probably not going to change your mind.I rate it 6\/10, because it has aged a bit and has that thin storyline. If I had played it when it came out and rated it at the time it might have been rated a bit higher.As always. If you are looking into buying this, don't base your decision on this review alone. Others-, any your opinion might differ from mine.Happy gaming :o)TJ. As with the previous game "Secret Files 1" I had a blast with this one as well, the game is very divers in scenery, has a great plot, nice puzzles, great diversity of chars with very decent speach actors and also some funny references to the first part.All in all again a gem of a game, highly recommended!. A rather big step down in quality from the already mediocre Secret Files 1: Tunguska. Everything is worse here: The graphics, the story, the music, the puzzles, the characters, and - holy hell - the voice acting! Literally some of the worst acting and voice direction I've heard in my life. You know you're in trouble when you constantly want to gnaw your mouse-clicking hand off while being exposed to yet another lengthy and supremely annoying internal monologue delivered with a warbling vibrato.And the jokes - don't get me started on the "jokes". The quips in this game are so embarrassingly bad, the fourth-wall-breaking references so completely out of place that they soil the whole tone of the game. Puritas Cordis doesn't seem to be able to decide whether it's supposed to be taken halfway seriously or as a complete farce. Every other character you run into spews nothing but sarcasm at you, and the main character positively oozes sarcasm from her every pore. You can't have coherent dialogue when everybody's sarcastic! Conversations are mostly comprised of annoying drivel that goes on and on a good while after stating the obvious while throwing dead-on-arrival puns in the mix.Even the puzzles are, for the most part, insane. Gone are the relatively coherent and logical puzzles of the original - You need to be on some pretty heavy medication to come up with the solutions to a few of the crazier brain-benders in here. Avoid if you value your sanity.. Funny dialogues. Story is a little weird.The game is short enough to be enjoyable.. Good game though it seems pretty budget to me. Totally worth your while if you get it with a 75% discount.. Very good aventure game. Not overly difficult, but not just dialog and finding and combining objects either. With patience it is solvable, a few puzzles are annoying and not obvious. At no point will the game get so discouraging that you'll end up giving up and using a walkthrough to get through the whole thing.The game is funny when it wants to be, and dramatic too. Overall this is a great adventure. Highly recommended. I'd already played Tunguska, and I'm looking forward to Secret Files 3 based on this game.Did see wierd bug where the characters walked being the background image sometimes. This is noticeable in one of the first areas, there is an infirmary on the ship and I saw it there as well as a few other places. Might be video card specific. Not bad, but just in case you end up looking at a screen and wondering why characters are talking but nothing is there, that's why. Update #13.5 - Some things were broken, now they are not.: Hello!I only consider this a half update, so we'll call it #13.5. Also I'm calling them updates now instead of patches. Basically I really wanted to get some bugs fixed but wanted to give you more than a simple bug fix, so I threw in some other stuff too. Dogs, sheep, cows, etc, should now be less noisy.Disposable pack doing silly things has now been fixed and it should work as designed. In the last update the ability to sit or sleep near fire pits was broken. Now it is not broken.Fixed an issue where the standard leather pack would freak out if you took it off.Added a timeout to breaking in and it now takes longer to do.I fixed a bug that would make your spouse unable to work if your main character died.Changed the flour mill to have a new building next to it.Replaced a lot of props with new props that are better.Added some additional misc buildings to the maps.Sprinkled some magical fairy dust in several places to make some small things a little bit better.That's all for now folks!See you in the next one.Stardog.. Progress Report: Hey folks,Updates to SÆLIG have been quite thin for a while now so I wanted to post this article to show you all some of the progress that has been made. Update 16 is well under way and there has been a lot of new stuff added, but we're not finished yet.I'm delighted to be able to show off this new content.Renting HousesThis allows you to rent out your unoccupied houses. The rent is paid to you at the end of every day and is based on the value of the house - so the more upgraded a house is, the higher rent will be, but you can also make manual adjustments.Compare MarketsThis allows you to see the stock of items at all markets at a quick glance.New MapA very large map with a lot of cool stuff - still a fair bit to do on this.Wilderness BuildingsSome people will choose to live out in the forest at camps and the like. There will also be abandoned buildings. Unoccupied wilderness buildings can be claimed by the player.New BuildingsA lot of new buildings. Houses are now way more dynamic and are randomly customised from a large pool of possibilities when you start a new game.New PropsA lot of new props of all kinds with plenty of variation.- Basic Beds- Better Beds- General village propsExisting Map UpdatesI have decided to also upgrade the existing maps to incorporate the new buildings and features from the new map. Previously I was going to replace these maps all together, but for now I will upgrade them.Buy Already Owned BuildingsBuy buildings directly from the AI by offering more than the value. Calculated based on relationship stats.DucksMost importantly of all, ducks will now swim if they venture into water.There is also a wide range of general improvements and fixes to look forward to.I'll try to keep you all updated on progress. Hopefully it won't be too much longer.Cheers,Stardog.. Hotfix - Floating player: Hey folks,Another quick hotfix.Bug Fixes Fixed a bug that would cause the player to float around and become unable to interact.Changes Tweaked the market economy a bitCheers,Stardog.. Patch #9.8 - More small things: Hey folks,Another small patch to fix up some things.New When you assign people to do a job and production has started, if they are too far away they will teleport to work. They'll never be late for work again. Herbalist's Hut production events have been added.Bug Fixes You can now burn down the alehouse again The alehouse would sometimes eat people when they went inside it. This would cause the town populations to vanish, and grind the game to a stop. This has been fixed. Fixed some bugs related to needs. Fixed a bug where people weren't running when they should be. Fixed a bug related to loading a game where you own a Thieves Den and being forced to pay wages even though I removed Thieves Den wages from the game.Having issues?If at any point you are unable to load a saved game, or encounter some odd behaviour, please do send me your saved game along with your system specs. Send saves to: contact@stardoggames.comSave game location: C:\Users\*username*\AppData\LocalLow\Stardog Games\SÆLIGWhat is next?There are so many things I want to add, but here are a few you should be able to expect for the next update. Travellers - Families, Nobles, War Lords, Bards, etc. Bribes & Gifts Conversation overhaul Automation of production Treasure and reasons to explore Usual bug fixes and improvements Cheers,Stardog.. Update #13.8 - Slight changes.: Hello again,Sorry for releasing another small patch. I really wanted to make a few changes though, so here we go.Further reduced the chance of a travelling merchant setting up camp.Tweaked the rain chances and transitions a tad.Player should now only get the option to buy food from the alehouse if there is food to buy.Fixed a bug that might've cause the social classe for some families to display incorrectly.Rehashed the marriage acceptance system. When proposing marriage the target will decide to accept based on social class, housing situation, money, and total assets. More information is now given in event of rejection. This is slighly more advanced than it was prior. Not much, I know, but every little thing helps.Cheers,Stardog.. Patch #7 - Lots of bug fixes, lots of small changes: Hi folks!This patch fixes a number of bugs, and includes a lot of tweaks.A lot of changes to navigation, should work better in nearly every aspect nowPrice and recipe adjustmentsFixed positioning of some buildingsTrading post can now be upgraded to sell goods directly from itFixed bug where honey would not produceFixed bug where female players could not get pregnantChanged how unfinished productions are processed at the end of a work day: Some productions will continue where they left off, others will give you a % of the goods to be produced and then start from the beginning the following dayFixed bug that prevented you from following peopleFixed bug where travelling merchants would hang around for too long, or turn up with no goodsEmployee panel will now list family and friends at the top, and has been given a scroll bar to allow the listing of many more potential workersVarious optimisationsOn loading a saved game, the game will now pauseOpen the player inventory at any time with the i keyTweaks, tweaks, and more tweaks There are so many tweaks and minor fixes that I cannot list them all.Hope you continue to enjoy the game, and will join me for my next twitch stream.Cheers,Stardog.. DollKart Scarlett Mysteries: Cursed Child Lost in Secular Love Love Thyself - A Horatio Story Venineth Fureraba ~Friend to Lover~ Age of Viking Conquest Pixel Puzzles 2: RADical ROACH SAELIG Update 19.9 - A few more fixes: Howdy,Hopefully this is the last little update before the next big one.Fixed a bug that could cause corrupted saves.Fixed a bug that would make workers go back to work outside of work hours.Adjusted the base wages for most buildings (may require new game).Tweaked a few prices.Various other little tweaks.The plan is to have a large update ready for the 1st of June. No set plans for the content in it, but am going to do as much as I can between now and then.Cheers,Stardog.. Quick fix - Caravans: Hey folks,Just a quick patch to fix the caravans that stopped working in update 14. Not much else really.Cheers,Stardog.. Update 19.8 - Fixes and tweaks: Howdy,In this update you'll find the following - More info added to the automation setup screen. People will now need a way lower relationship with you before they start burning stuff. Fixed a bug that cased the farm to load incorrectly in some cases. Fixed some other loading issues. Fixed a bug where people would easily die if they got two mild illnesses in a row. Fixed some sowing issues with the farm. Fixed a crash caused by automation. Did a fairly large rework of AI workers and how they are assigned. The AI should be now more reliable at assigning the available workers. A few other tweaks here and there. Fixed a bug that would cause trees to not appear in certain cases. Changes to the health system so that over the course of longer games people don't die as quickly or as easily. It scales better.This update took a bit longer than I wanted due to issues with the foliage system. But hopefully that is behind us now and I can push forward.Cheers,Stardog.. Update 17.6 - Getting ready for a bigger update: Just a small update while I work towards a bigger one.FixesWhen gifting a house they will now decide to live in it if it is better than their current house.Fixed bug that would empty player inventory on load.Fixed foraging when out of season.Fixed bug that meant the pyre could kill people near it.Fixed some saving and loading bugs.ChangesEarlier trading post work hours.You can now again see the current task on characters, but it is vague for non-family members.Changes to how AI characters deal with some relationships.New StuffYou can new view detailed info on each family member and friend by clicking the info button when they are selected.Wealthy people can request goods to be delivered to their homes.The camera zoom now works differently. It now zooms based on the angle of the camera, instead of moving the camera up and down.

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